ROEM is on ModDB:
I’ve received friendly hails and the first collab offers. This is promising to be cool.
The current task is to go through the RMQ scrapyard and decide what to pass on / what to keep. I’ll then assemble a streamlined distribution of the new mod; I’ll keep the original Episode 1 levels and a bunch of code. I guess I’ll need to set up MDL export from Blender, that is, if IQM isn’t the better option.
I also hope to recruit more helping hands.