If anyone is interested in joining a progressive Quake mod with a long history and a strong art direction, there are a few possibilities where you could fit in:
Environment artist / Lighting artist
You add new areas to the existing levels and/or create decorative assets and/or art-pass the levels and/or light the levels.
Requirement: You must use the existing project pipeline. This includes GTKRadiant or Netradiant and Blender, and the BSP2 toolchain from the RMQ project. You cannot use any editor that is incompatible with GTKRadiant.
Game designer / Combat designer
You populate the levels with monsters, using the randomizer feature from the RMQ project. You also come up with cool features, scripted sequences, small cutscenes and other stuff like that.
Requirement: You do not feel bound to recreate Quake’s original gameplay. You are willing to experiment and simply create cool, progressive stuff. You ideally have some coding or game scripting experience.
You go over the RMQ source code and add/remove stuff where necessary. Rune of Earth Magic “is Isildur’s heir, not Isildur himself”, if you get my drift. You fix bugs.
Requirement: You are able to hold a pencil, type in English, and generally fix more bugs than you create. You learn to use the features of FTEQCC, such as structs, arrays, pointers and classes where appropriate. You learn how to do a HUD with CSQC. You ideally have C/C++ experience.
You create things like loading screens, HUD icons and other 2D art. You optionally deal with textures if you want.
Requirements: You have access to a drawing tablet or are otherwise able to digitize your drawings.
Musician / Sound effects person
You add to the existing pool of sound effects, creating ambient tracks for the various environments and/or music.
Requirements: You are able to use sample editors, or in the case of music, a Digital Audio Workstation. You scour the various sources for free audio samples or create your own (must be CC licensed or similar.)
You lend your voice to monsters or the player character.
Requirements: You have some way to record your voice, such as a microphone/headset and software such as Audacity. You are confident you can act well enough for a mod.
If you think you can help, please meet me on IRC.
Server: irc.anynet.org Channel: #rmq